SPRITEWORKS
◈100COMPUTE
SPRITEWORKS // FACTORY MANUALSTATUS: PUBLIC BETA

⚠ Some features are currently simulated while Spriteworks is under active development.

THE MACHINES

FOUR WAYS TO PUT THE SPRITES TO WORK.

Machines are reusable workflows inside Spriteworks.

Each machine combines an interface, one or more Sprites and a sequence of tasks.

▸ EXP.001 // HUNT

DEMO
EXP.001
FIND WHAT MATTERS.
PRIMARY SPRITES
SCOUT + BRAIN
OPEN MACHINE →

HUNT is the research machine. Give it a subject and Scout goes looking for useful information. Brain then turns the findings into a readable research brief.

> "Find AI projects launched this week."
> "Research $TOKEN."
> "Find competitors to this company."
> "What's happening around this narrative?"
FUTURE LIVE WORKFLOW PLANNED
USER
SCOUT
SEARCH
SOURCE COLLECTION
FILTERING
BRAIN
SYNTHESIS
RESEARCH BRIEF
PLANNED OUTPUT MAY INCLUDE
  • ■summary
  • ■important findings
  • ■sources
  • ■recent developments
  • ■notable signals
  • ■risks
  • ■unanswered questions

PLANNED: Live research and sourced outputs.

▸ EXP.002 // BATTLE

DEMO
EXP.002
PUT ANYTHING AGAINST ANYTHING.
PRIMARY SPRITES
SCOUT + CRITIC + BRAIN
OPEN MACHINE →

BATTLE is the comparison machine. Give Spriteworks two subjects and the factory compares them across relevant dimensions.

SOLANA vs BASECLAUDE vs GPTPRODUCT A vs PRODUCT BIDEA A vs IDEA B
THE WORKFLOW
FIGHTER A + FIGHTER B
SCOUT COLLECTS INFORMATION
BATTLE ROUNDS
CRITIC CHALLENGES FINDINGS
BRAIN SYNTHESIZES COMPARISON
BATTLE COMPLETE
POSSIBLE ROUNDS
  • ■adoption
  • ■growth
  • ■product
  • ■technology
  • ■distribution
  • ■community
  • ■risk
  • ■economics

The categories should adapt to the subject rather than always using the same fixed rounds.

The goal is to help the user understand the meaningful differences between two options using available evidence.

▸ EXP.003 // ROAST

DEMO
EXP.003
LET'S SEE IF IT SURVIVES.
PRIMARY SPRITES
SCOUT + CRITIC + BRAIN
OPEN MACHINE →

ROAST is the testing machine. Give Spriteworks an idea, product, argument, landing page, project or URL. Critic attempts to expose weaknesses before they become expensive.

THE TESTING CHAMBER EXAMINES
CLARITY
Does the idea make sense?
USEFULNESS
Does it solve something people care about?
DIFFERENTIATION
Why would someone choose this over alternatives?
EXECUTION
What makes this difficult to build, distribute or sustain?
RISK
What assumption could destroy the entire idea?
TYPICAL OUTPUT
WHAT WORKSWHAT BREAKSBIGGEST RISKWHAT I'D CHANGE

▸ EXP.004 // MUTATE

DEMO
EXP.004
ONE IDEA IN. WEIRD THINGS OUT.
PRIMARY SPRITES
DEGEN + BRAIN
OPEN MACHINE →

MUTATE is an idea exploration machine. Give Degen one idea. The Mutation Machine creates several different branches. The user can choose one branch and feed it back into the machine.

PREDICTION MARKET
MUTATION 01 — AI agents become participants
MUTATION 02 — markets control a persistent game world ◀ SELECTED
MUTATION 03 — markets are generated from local real-world events
MUTATE AGAIN → three new branches.

This creates a mutation tree rather than a one-shot brainstorming response. The goal is to explore an idea recursively.