SPRITEWORKS
◈100COMPUTE
SPRITEWORKS // FACTORY MANUALSTATUS: PUBLIC BETA

⚠ Some features are currently simulated while Spriteworks is under active development.

SPRITEWORKS DOCS

THE FACTORY MANUAL.

Spriteworks is a tiny AI factory where specialized Sprites research, compare, critique and mutate whatever you give them.

Instead of hiding AI work behind a loading spinner, Spriteworks turns the process into a visible world.

Jobs enter the factory. Sprites receive them. Compute moves through the facility. Different Sprites perform different parts of the job. Results leave the factory.

The goal is simple: put the sprites to work.

▸ What can Spriteworks do?

HUNT
DEMO
Find what matters.

Send Scout looking for information. Research is collected, filtered and passed to Brain for analysis.

READ ABOUT HUNT →
BATTLE
DEMO
Put anything against anything.

Compare projects, products, chains, ideas, technologies or other subjects across useful criteria.

READ ABOUT BATTLE →
ROAST
DEMO
Let's see if it survives.

Give Critic an idea, product, argument, landing page or URL and let the factory search for weaknesses.

READ ABOUT ROAST →
MUTATE
DEMO
One idea in. Weird things out.

Give Degen an idea and generate different directions, mechanisms and variations from it.

READ ABOUT MUTATE →

▸ Meet the workers

Spriteworks currently contains four primary Sprites.

Different machines use different combinations of Sprites.

▸ Powered by Orbio

SIMULATED

Spriteworks is being built around Orbio as its AI infrastructure layer.

The long-term goal is for the Orbio Core inside the factory to represent real AI capacity rather than a decorative energy meter.

Model inference, research tools and other supported capabilities can be routed through Orbio as Spriteworks moves from simulated experiments to live jobs.

CURRENT STATUS: ORBIO CORE
SIMULATED

The current public prototype uses simulated compute while the product experience is tested.

LEARN ABOUT THE ORBIO CORE →

▸ Start here